How to stop the spill of an orange at 3 in the script A distant future - Live A Live

This is far in the distant future in the Live A Live script, and you probably feel that the chapter is intended for you-make your own decisions. Your robot receives less and fewer commands for execution, since Kato expects that he will use his own analytical abilities to determine the best way of action in each case. Part of this is the stop of the oil spill at 3 to clean the space to the main frame of the ship.

LIVE Your robot cannot go along the corridor without this, since the liquid will shake it with mainframe, which will lead to the end of the game. The objective market will continue to indicate the lower room, which is your destination, but first you will need to go to the lower room. bridge on the same floor to get to it. This is a room for to the north . Inspect the main terminal in the center of the room to get partial access to the ship’s system. This should stop the fluid flow.

Unfortunately, the AI brain room will be tightly locked. Return to level 2 and report the situation of Kato and Dart.

After this event, you will no longer have access to most terminals on the ship. To open the doors, you will have to use the mount that Kato gave you. The mount can also be used to open gender ventilation holes at 2 later, in case you need a spare path from the monster at freedom. You can only use it a couple of times, so think before acting.

To obtain additional information about Live A Live, read some of our other publications here in Pro Game Guides.

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