The MMORPG PALIA OPTE for a free-to model
Last summer, the studio Singularity 6 announced the development of PALIA with the objective of making it a community MMORPG, based on a gameplay based more on the interactions between players than on the fight.. In a note published on the official website, the developer specifies his economic model choices: PALIA will be distributed in Free-To-Play .
According to the teams of Singularity 6, this choice is explained by the ambition of Palia: to bring together players, train communities, to encourage exchanges. In a federator game context, the studio believes that it is worth bringing down barriers and especially financial . We can venture into the world of Palia without having to buy a copy of the game or pay a subscription.
However, to work, to be updated regularly and ensure the sustainability of Singularity 6 (the studio estimates important that its employees can live properly, enjoy benefits and attractive compensation), Palia must also generate a number of 'business. The studio opts for the addition of a cosmetic objects - at this point, the studio only envisages the sale of costumes and clothing for its character.
And the developer sets a few rules: the contents of the shop will be exclusively cosmetic (without providing advantages or the possibility of progressing faster) and what will be sold in the shop will only be available in the shop, while what Win into play can not be purchased. In other words, the developer wishes that the achievementsin-game will be exclusively the result of the player's activity , not the size of his wallet (for example, housing and crafts are Important components of Palia's gameplay, players will not be able to buy furniture in the shop and the decoration of a home will be the concrete result of community activities of players). And as business models can sometimes evolve in time (the contents of a shop is not always the same at the game and after a year of operation), Singularity 6 promises to be always transparent : If the economic model should evolve, if prices were to change, the studio undertakes to announce it openly and explain the reasons for these developments.
We will judge on room the time coming. By then, Palia is preparing to launch the first phases of alpha-test (after a pre-alpha last summer). The first invitations are being sent since the end of last week.
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